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Thread Statistics | Show CCP posts - 1 post(s) |

Jennifer Starling
Imperial Navy Forum Patrol
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Posted - 2011.07.03 10:59:00 -
[1]
Originally by: Khiijan Araal Blizzard wanted more subs. They wanted these novice players to be hooked as well. With ever subsequent expansion, the game was dumbed down more and more in the name of accessibility.
Do you know what happened? They lost their core players. The hard core MMO guys all left WoW.
I'm sure Blizzard doesn't miss their "core" players. And no, the CCP shareholders won't miss the EVE core players either if subscriptions are tripled for whatever reason. In the end it's about money, not staying friends at all costs with some "core player group". |

Jennifer Starling
Imperial Navy Forum Patrol
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Posted - 2011.07.03 11:05:00 -
[2]
Edited by: Jennifer Starling on 03/07/2011 11:06:39
Originally by: Comy 1 I for one see a distinct difference between a game being complex, and having (mainly) the GUI badly designed. There are alot of changes that I would like to see in EVE that might look like it's "dumbing down" the game, while in reality it's making it more intuitive.
And to mention WoW...what killed that game for alot of hardcore gamers was rather the fact that it lost it's MMO feeling. You no longer HAD to travel through the world or interact with other players. You could log in, not talk to a single player, klick a button and automatically be thrown into a random group to run a dungeon or battleground. Again not having to speak a single word.
What's awesome about EVE is that players have to interact on so many levels, where WoW CAN be played pretty much as a single player game.
That happens in EVE a lot too. Very slow travel and most PvE content being single player, unlike most mmorpgs, makes for a lot of non-coop gameplay. Sometimes I enter the game with everyone in corp channel being afk.
Except for PvP and WH/Incursions, EVE hardly encourages teamwork at all by their content design. |

Jennifer Starling
Imperial Navy Forum Patrol
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Posted - 2011.07.03 12:20:00 -
[3]
Originally by: Tanya Fox Permadeath meaningful? The only thing meaningful about permadeath is you have to start a new character each time, oh the tediousness of it all.
I guess the bittervets wouldn't even dare to undock anymore!!! 
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Jennifer Starling
Imperial Navy Forum Patrol
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Posted - 2011.07.03 14:13:00 -
[4]
Edited by: Jennifer Starling on 03/07/2011 14:13:53
Originally by: Bek Thyron What killed for for ME, was the so-called community. The entitlement sense (sp?) is so absurdly high in there, i cannot explain it to the fullest. For example: Everybody cries how HE/SHE is supposed to "SEE" all the content because he/she paid his monthly sub. Which is ok, btw.
I have the same thing in EVE. "Because you're playing longer than I do you're entitled to be stronger, more versatile, do more DPS and fly more ships". That's ok if you just started playing but it's less ok after 2 years.
Quote: The hardest thing in wow is and will forever be: FIND A GROUP WHICH IS NOT FULL OF MOUTHBREAKING SALIVATING IMBECILE ****TALKING CHILDISH MORONS
VERY true. The content isn't hard, just getting enough disciplined people together .. for 4 hours .. that's just very very hard. |
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